Sequencing Difficulty in Learning Sessions
One small design choice can change how a learning session feels in memory: where you place the hardest task. A simple principle I currently use is this:Start with a difficult task.\End with a task that feels moderate or achievable. The reason is not that every session should be easy. Quite the opposite. Learners often arrive […]
Enjoyment is not a Bonus
A common mistake in exercise programs is treating enjoyment as secondary. The real goal is often framed as discipline, toughness, pain tolerance, or external accountability. The person is supposed to push through discomfort until the habit finally sticks. But for long-term change, this may be backwards. Michelle Segar’s argument in No Sweat is that learning […]
Small-Unit Actions as Dynamic Systems

In an era defined by asymmetric threats, urban sprawl, and rapidly evolving technologies, the modern battlefield defies predictability. Traditional training paradigms, built around fixed-room layouts, static targets, and rehearsed checklists, offer little preparation for the fluid, non-linear interactions that define real combat. When a squad encounters moving civilians, unexpected weather shifts, or an adaptive enemy, […]