Ender’s Game and Military Training

In the pursuit of preparing soldiers for the demands of modern conflict, military training has increasingly embraced simulation, scenario-based exercises, and experiential learning. Yet few fictional portrayals capture the power and potential of immersive training as effectively as Orson Scott Card’s Ender’s Game. At the center of this novel lies the Battle Room—a zero-gravity arena […]

Tactical Excellence with Combat Mission Cold War

Combat Mission Cold War

(Disclaimer: Battlefront was kind enough to provide me with a copy of Combat Mission Cold War for this review) Decision-making in a tactical environment is key to the success of military forces. Usually, life or death decisions must be made in split seconds with minimal information. The lack of information, often called the fog of […]

The Cost of Cultural Ignorance

Total War: Three Kingdoms

I discovered Total War: Three Kingdoms, part of the Total War(*) computer game series by The Creative Assembly and SEGA that is set in China during the period of the Three Kingdoms, in the summer of 2019. This experience, coupled with listening to the audiobook version of The Revenge of Geography got me once again thinking about cultural ignorance (I previously wrote about it here) […]

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